AI Insights · Timothy · January 2022
Top 5 Vikings Games in Oceania: Q4 2021 Performance
Explore the performance of the top 5 Vikings games in Oceania during Q4 2021, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Vikings-themed games in Oceania showcased varying performance trends across downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Frostborn: Coop Survival from Kefir saw a peak in weekly revenue at around $4K by the end of October, followed by a decline to approximately $1.4K in early November. The game closed the quarter with a moderate recovery to nearly $2.8K in the last week of December. Downloads fluctuated throughout the quarter, starting at 459 and dropping to a low of 188 in mid-December, before slightly increasing to 317 by the end of the year. Weekly active users also saw a decline from 1K in late September to a low of 651 in mid-December, with a slight rebound to 785 by the end of December.
Vikings: War of Clans by Plarium LLC exhibited significant revenue spikes, peaking at approximately $54.7K in late November and maintaining a strong performance with $36.3K in the final week of December. Downloads showed a notable increase from 86 in late September to 577 in mid-December, before settling at 282 at the end of the year. The game maintained a stable active user base, starting with 1.2K in late September and experiencing a slight increase to 1.4K in mid-December, ending the quarter with 1.3K active users.
Lucky Buddies from Joyvoo Ltd. saw a gradual rise in weekly revenue, peaking at around $719 in mid-October and ending the quarter with $686 in the last week of December. Downloads were minimal at the beginning of the quarter but showed a significant increase from 4 in early November to 257 by the end of December. Active users also grew from 47 in mid-December to 120 in the final week of the year.
Bad North: Jotunn Edition by Raw Fury had a modest revenue performance, peaking at $156 in mid-October and ending the quarter with $104 in the last week of December. Download numbers were relatively low but saw a slight increase from 19 in late September to 23 by the end of December.
Thor: War of Tapnarok from Appxplore (iCandy) had minimal download activity throughout the quarter, ranging between 8 and 14 downloads per week. The game did not generate any revenue during this period.
For more insights and detailed data, visit Sensor Tower.